„Mahlzeit“
Technical Artist | Piranha Bytes | 3D Design, Tools Programming
Duisburg, Nordrhein-Westfalen, Deutschland
Kontaktinformationen
437 Follower:innen
429 Kontakte
Info
As a Technical Artist at Piranha Bytes, I have been involved in the creation of several award-winning role-playing games, such as Gothic, Risen, and ELEX. I have been responsible for level design, object, item, and event design, data administration for the artist section, tools programming, and outsourcing management.
Also i was one of the former co-owners of the Piranha Bytes brand and also the Gothic and Elex IPs.
With more than 26 years of experience in the gaming industry, I have developed a strong set of skills and knowledge in 3D design, tools programming, error troubleshooting and engineering. I also have a freelance background as a 3D designer, working on various projects for different clients. I am passionate about creating immersive and engaging worlds and characters, and I am always eager to learn new technologies and techniques.
Aktivitäten
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What a fantastic kick-off to gamescom last night at the Executive Cabal event. A big thank you to Bob Wallace and the Strategic Alternatives LLC team…
What a fantastic kick-off to gamescom last night at the Executive Cabal event. A big thank you to Bob Wallace and the Strategic Alternatives LLC team…
Beliebt bei Mario Röske
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Hi, I recently wrote an article about one of my projects, it has been published now! You can read it here :) https://lnkd.in/eQRnrJiT
Hi, I recently wrote an article about one of my projects, it has been published now! You can read it here :) https://lnkd.in/eQRnrJiT
Beliebt bei Mario Röske
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after 9 years of games, 9 years of film, I am exited to come back to games in a month 😎 Make it so
after 9 years of games, 9 years of film, I am exited to come back to games in a month 😎 Make it so
Beliebt bei Mario Röske
Berufserfahrung
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Piranha Bytes
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3D Designer
Freelancer
Ausbildung
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Thyssen, Datenverarbeitungskaufmann
Abitur
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Projekte
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IPackThat
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Tool for packing UV Shells. When creating 3D Assets you have puzzle your UV Layout in order to get the most out of the texture the Assets is using. With this tool the packing is done very efficient. Right now the packing outrules most of the current available packing script and tools available.
check the facebook site or http://www.polycount.com/forum/showthread.php?t=145328 for a feature list, demo and result examples.
Still needs to approved at Steam Greenlight.
Soon…Tool for packing UV Shells. When creating 3D Assets you have puzzle your UV Layout in order to get the most out of the texture the Assets is using. With this tool the packing is done very efficient. Right now the packing outrules most of the current available packing script and tools available.
check the facebook site or http://www.polycount.com/forum/showthread.php?t=145328 for a feature list, demo and result examples.
Still needs to approved at Steam Greenlight.
Soon available at Gumroad.
Auszeichnungen/Preise
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German Developer Award 2012 Best Roleplaying Game for Risen2
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German Developer Award 2009 Best Roleplaying Game for Risen
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German Developer Award 2006 for Gothic3 in many categories
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VUD Gold Award Gothic 2
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VUD Award for selling Gothic 2 more than 100.000 times in Germany.
Sprachen
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English
Fließend
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German
Muttersprache oder zweisprachig
Organisationen
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Piranha Bytes
Technical Artist
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😃 The world of Tech Art has 4 specializations : - Animation - Graphic - Procedural - Pipeline Graphic then Animation are usually the most 2…
😃 The world of Tech Art has 4 specializations : - Animation - Graphic - Procedural - Pipeline Graphic then Animation are usually the most 2…
Beliebt bei Mario Röske