Ray Tracing algorithms using OpenCL and Aparapi
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Updated
Jan 4, 2021 - Java
Ray Tracing algorithms using OpenCL and Aparapi
A photorealistic 3D-renderer written in Java
A photorealistic, realtime and GPU-based renderer written in Java
An awesomely impractical first-person Tetris game. Don't get smashed.
Basic raycasting engine without textures and anything. Made with SDL
Ray-caster / Ray-tracer (2D to pseudo 3D)
Some of my assorted tests with ray casting. Lets see how long it takes for me to abandon this...
A JavaScript ray caster
📟 Ray-caster written for the ATmega328 and the LCD TFT ST7735 using C99 and (some) ASM.
A port of Lode Vandevenne's C++ raycaster example to JavaScript/HTML5.
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