All Questions
474
questions
3
votes
1
answer
35
views
boost::beast::websocket How to handle multi async_write() function call?
I'm not a network programmer, my design choices are just based on my Google searches.
My Scenario
My clients could receive some events reported by other clients from the server consecutively, and ...
0
votes
1
answer
33
views
uWebSockets C++ error on send(): cork buffer must not be acquired without checking cancork
I'm developing a websoscket server for an embedded system. The requirements are very simple: send updates to a list of signals ids the webapp subscribes to. Everything works fine until the crash ...
0
votes
0
answers
39
views
Boost Beast WebSocket server Opening and Closing connection does not deallocate all memory on heap
I have been working to understand a series of unexplained memory allocations that don’t make sense in the boost beast websocket framework. I have taken the example of the async server implementation ...
0
votes
1
answer
23
views
How to disable error logging when client.connect(URL) in Socket.IO Client C++ library is unreachable?
https://github.com/socketio/socket.io-client-cpp/blob/master/API.md
It keeps outputting to console whenever the server is unreachable.
I want to suppress these messages completely.
[2024-08-27 18:25:...
2
votes
1
answer
89
views
Debugging a WebSocket Connection Through a Proxy Using Boost Asio and Beast in C++
I have written a script using Boost Asio and Boost Beast to enable WebSocket communication through a proxy server.
I managed to develop a working prototype following How to connect with boost::asio ...
0
votes
0
answers
48
views
How do I check if my websocket connection is broken with winhttp?
For the important context:
I'm trying to make a C++ client that connects and sends data to a websocket server. I didn't make and have no control over the server, its my friends. We have to use ...
0
votes
0
answers
61
views
Communicate between a Python Server and C++ Client
The C++ client connects to the Python server without any issues, but when I send a message it's never received by the server.
I don't get any errors or unexpected results on the client either, it ...
0
votes
0
answers
68
views
Websocket from ESP32 to Python to slow
I am working on a project where I have Python server that's connected to an esp32 cam (AI Thinker) via a websocket.
The ESP32 cam constantly takes frames and sends them to the server, where they are ...
0
votes
2
answers
75
views
My self written http server code in c++ is refusing to connect
Below is my server.h file
#include <iostream>
#include <stdio.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <stdlib.h>
#include <string>
class Server {...
0
votes
0
answers
37
views
Boost.Beast: websocket server which sends messages to all connected clients independently (no echo, maybe broadcast)
currently I am writing a C++ Application for simulating some flying objects in the real world (like GIS).
All the visualization stuff should be made in one or more browser (1 server, X clients).
To ...
1
vote
0
answers
47
views
how to write and read at the same time in boost ssl web socket server?
Currently I'm using codes of this link text and in on_read I call a function which sends some string data multiple times in a loop, using ws_write(). The problem is that I can not read from the same ...
0
votes
1
answer
44
views
Failed to retrieve data with Qt from deployed Node.js server using WebSockets
I wrote a simple server example in JavaScript that sends some data to a client when the client connects: send-gravity-from-server-to-client-box2d-wasm-js
I deployed this simple server on free hostings:...
0
votes
0
answers
232
views
Crow C++ websocket sending data
I am creating a chat app that will pass data through a GNU radio flowgraph and back to the app. I am using a websocket connection between my frontend and backend. Currently I have a function that ...
0
votes
0
answers
67
views
how to send text to server from client websocket qt
I tried to modify the code from the qt documentation, to process strings entered from the keyboard, and if it is not a command (starting with '-'), then send it to the server:
echoclient.cpp :
//! [...
2
votes
1
answer
441
views
Boost.Beast WebSocket with SSL: Multiple async_handshake calls needed for proper initialization?
I'm encountering an issue while trying to establish a WebSocket connection with SSL using Boost.Beast and Boost.Asio. The WebSocket connection seems to be working only when I call both async_handshake ...