A Graphics Research Engineer and Computer Science graduate from the UK.
I like working with low-level graphics systems, and on techniques at the intersection of graphics and art.
Also interested in Machine Learning and Computer Vision.
- ⚡ Currently involved in research of ray tracing techniques and optimizations.
- 🌱 Developing a lightweight rendering engine alongside full-time work using vulkan (take a look here!).
- ☀️ Working on various shadowing and lighting systems, from clustered deferred shadows to ray tracing and BVH acceleration.
📫 For opportunities and/or queries, please contact me via email: skittss@outlook.com
Check out my Portfolio, and some of my projects pinned below 👇