NOTICE: This engine was a youthful experiment and is marked with a degree of impulsivity and, as a result, technical debt that makes it... not much fun. It's also probably super-broken.
I recommend https://github.com/indigoparadox/dsekai instead.
=== Mode Plugins ===
=== Ideas ===
- Implement "MUD/MUSE" mode for normal IRC clients:
- Our client has to send special command to get into normal mode.
- Normal clients get "/em approaches you" message when other mob gets close.
- Maps have /look definition.
- Curses compatibility.
- Write tests for heatshrink.
- Separate heatshrink out.
- Convert to C89.
- Cache counts for hashmap, ensure it's fully encapsulated first!
- Weapons:
- Item, on use, creates animation.
- Item properties determine animation start, sprite, travel range.
- Modes can have transformation function to modify animation.