Skip to content

Commit

Permalink
Node: Rename .setReference() -> .updateReference() and use refere…
Browse files Browse the repository at this point in the history
…nce in `renderMap`/`frameMap` (#28010)

* NodeFrame: Use reference in renderMap/frameMap

* Node: Rename `.setReference()` -> `.updateReference()`

* ViewportSharedTextureNode: Fix reference
  • Loading branch information
sunag committed Mar 27, 2024
1 parent 5eea9d7 commit 66f7aa8
Show file tree
Hide file tree
Showing 7 changed files with 22 additions and 16 deletions.
2 changes: 1 addition & 1 deletion examples/jsm/nodes/accessors/MaterialReferenceNode.js
Original file line number Diff line number Diff line change
Expand Up @@ -24,7 +24,7 @@ class MaterialReferenceNode extends ReferenceNode {
}*/

setReference( state ) {
updateReference( state ) {

this.reference = this.material !== null ? this.material : state.material;

Expand Down
2 changes: 1 addition & 1 deletion examples/jsm/nodes/accessors/ReferenceNode.js
Original file line number Diff line number Diff line change
Expand Up @@ -110,7 +110,7 @@ class ReferenceNode extends Node {

}

setReference( state ) {
updateReference( state ) {

this.reference = this.object !== null ? this.object : state.object;

Expand Down
2 changes: 1 addition & 1 deletion examples/jsm/nodes/accessors/RendererReferenceNode.js
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ class RendererReferenceNode extends ReferenceNode {

}

setReference( state ) {
updateReference( state ) {

this.reference = this.renderer !== null ? this.renderer : state.renderer;

Expand Down
2 changes: 1 addition & 1 deletion examples/jsm/nodes/accessors/TextureNode.js
Original file line number Diff line number Diff line change
Expand Up @@ -79,7 +79,7 @@ class TextureNode extends UniformNode {

}

setReference( /*state*/ ) {
updateReference( /*state*/ ) {

return this.value;

Expand Down
4 changes: 2 additions & 2 deletions examples/jsm/nodes/core/Node.js
Original file line number Diff line number Diff line change
Expand Up @@ -82,7 +82,7 @@ class Node extends EventDispatcher {

}

setReference( /*state*/ ) {
updateReference( /*state*/ ) {

return this;

Expand Down Expand Up @@ -282,7 +282,7 @@ class Node extends EventDispatcher {

if ( buildStage === 'setup' ) {

this.setReference( builder );
this.updateReference( builder );

const properties = builder.getNodeProperties( this );

Expand Down
20 changes: 10 additions & 10 deletions examples/jsm/nodes/core/NodeFrame.js
Original file line number Diff line number Diff line change
Expand Up @@ -45,17 +45,17 @@ class NodeFrame {
updateBeforeNode( node ) {

const updateType = node.getUpdateBeforeType();
const reference = node.setReference( this );
const reference = node.updateReference( this );

if ( updateType === NodeUpdateType.FRAME ) {

const { frameMap } = this._getMaps( this.updateBeforeMap, reference );

if ( frameMap.get( node ) !== this.frameId ) {
if ( frameMap.get( reference ) !== this.frameId ) {

if ( node.updateBefore( this ) !== false ) {

frameMap.set( node, this.frameId );
frameMap.set( reference, this.frameId );

}

Expand All @@ -65,11 +65,11 @@ class NodeFrame {

const { renderMap } = this._getMaps( this.updateBeforeMap, reference );

if ( renderMap.get( node ) !== this.renderId ) {
if ( renderMap.get( reference ) !== this.renderId ) {

if ( node.updateBefore( this ) !== false ) {

renderMap.set( node, this.renderId );
renderMap.set( reference, this.renderId );

}

Expand All @@ -86,17 +86,17 @@ class NodeFrame {
updateNode( node ) {

const updateType = node.getUpdateType();
const reference = node.setReference( this );
const reference = node.updateReference( this );

if ( updateType === NodeUpdateType.FRAME ) {

const { frameMap } = this._getMaps( this.updateMap, reference );

if ( frameMap.get( node ) !== this.frameId ) {
if ( frameMap.get( reference ) !== this.frameId ) {

if ( node.update( this ) !== false ) {

frameMap.set( node, this.frameId );
frameMap.set( reference, this.frameId );

}

Expand All @@ -106,11 +106,11 @@ class NodeFrame {

const { renderMap } = this._getMaps( this.updateMap, reference );

if ( renderMap.get( node ) !== this.renderId ) {
if ( renderMap.get( reference ) !== this.renderId ) {

if ( node.update( this ) !== false ) {

renderMap.set( node, this.renderId );
renderMap.set( reference, this.renderId );

}

Expand Down
6 changes: 6 additions & 0 deletions examples/jsm/nodes/display/ViewportSharedTextureNode.js
Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,12 @@ class ViewportSharedTextureNode extends ViewportTextureNode {

}

updateReference() {

return this;

}

}

export default ViewportSharedTextureNode;
Expand Down

0 comments on commit 66f7aa8

Please sign in to comment.