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Nodes: OperatorNode - Maintain Variable Types In Comparison #29194

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merged 1 commit into from
Aug 21, 2024

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cmhhelgeson
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Description

Maintains the types of variables used in a comparison operation unless they are different, in which case they are converted to floats.

This prevents TSL code where the user explicitly defines a non-float comparison between two values from resolving to a float comparison.

TSL Code:

const uTest = uniform( uint( 1 ) )
// etc
If( uTest.equal( uint( 1 ) ), () => {

WGSL Output:

// uTest variable
nodeUniform1: u32 

// Current Code
if ( ( f32( object.nodeUniform1 ) == f32( 1u ) )

// Changed Code
if ( ( object.nodeUniform1 == 1u ) )
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📦 Bundle size

Full ESM build, minified and gzipped.

Filesize dev Filesize PR Diff
685.4 kB (169.7 kB) 685.4 kB (169.7 kB) +0 B

🌳 Bundle size after tree-shaking

Minimal build including a renderer, camera, empty scene, and dependencies.

Filesize dev Filesize PR Diff
462 kB (111.4 kB) 462 kB (111.4 kB) +0 B
@Mugen87 Mugen87 added this to the r168 milestone Aug 21, 2024
@sunag sunag merged commit 710aa87 into mrdoob:dev Aug 21, 2024
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@cmhhelgeson cmhhelgeson deleted the operator_maintain_type branch September 6, 2024 04:26
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