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Issues list
Artifacts on model when normal map is applied
area: graphics
Graphics related issue
#2787
opened Jan 27, 2021 by
yaustar
Extend dynamic batching to support skinned meshes
area: graphics
Graphics related issue
performance
Relating to load times or frame rate
#3543
opened Oct 5, 2021 by
mvaligursky
Support glTF extension: EXT_meshopt_compression
area: gltf
area: graphics
Graphics related issue
performance
Relating to load times or frame rate
#2630
opened Dec 18, 2020 by
mvaligursky
PCF Shadow render issue with IPhone
area: graphics
Graphics related issue
bug
#3590
opened Oct 18, 2021 by
flyingbaba
Application cannot start in Windows Firefox when antialiasing is enabled, or transparent canvas disabled
area: graphics
Graphics related issue
bug
#5856
opened Nov 27, 2023 by
LeXXik
Rendering artefacts with recent Chromium versions and render targets
area: graphics
Graphics related issue
bug
#4641
opened Sep 16, 2022 by
heretique
Major shadow banding issues in Firefox (Windows 11)
area: graphics
Graphics related issue
bug
#4022
opened Feb 14, 2022 by
rpaladin
Investigate implementation of OffscreenCanvas API
area: graphics
Graphics related issue
performance
Relating to load times or frame rate
#2481
opened Oct 20, 2020 by
mvaligursky
Async Shader Compilation (KHR_parallel_shader_compile)
area: graphics
Graphics related issue
#1474
opened Jan 16, 2019 by
Maksims
Cubemap reflections don't align correctly.
area: graphics
Graphics related issue
bug
#2460
opened Oct 5, 2020 by
slimbuck
Particle System simulation on 60Hz+ screens.
area: graphics
Graphics related issue
#1721
opened Oct 23, 2019 by
Maksims
Toksvig specular doesn't work
area: graphics
Graphics related issue
bug
#4260
opened May 19, 2022 by
slimbuck
On some computers, disabling clear colour buffer on camera and enabling anti alias-ing will not render correctly
area: graphics
Graphics related issue
bug
#4037
opened Feb 18, 2022 by
yaustar
Failed to transpile webgl vertex shader [Shader Id 3 LitShader-ShadowPass_1_0-proc] to WebGPU: [GLSL compilation failed] while rendering undefined
area: graphics
Graphics related issue
bug
#6673
opened Jun 8, 2024 by
erikdubbelboer
Shadow map sizing
area: graphics
Graphics related issue
feature request
#813
opened Dec 16, 2016 by
yard
Static batching does not work when loading scenes additively
area: graphics
Graphics related issue
bug
#2455
opened Sep 30, 2020 by
dexterdeluxe88
BoundingBox inaccuracy
area: graphics
Graphics related issue
bug
#1903
opened Mar 4, 2020 by
RacoAnimech
Implement Textured Area Lights
area: graphics
Graphics related issue
feature request
#4320
opened Jun 10, 2022 by
marklundin
1 of 4 tasks
Texture API issues
area: graphics
Graphics related issue
feature request
#4290
opened May 31, 2022 by
slimbuck
graphicsDevice.resizeCanvas is confusing
area: graphics
Graphics related issue
feature request
#776
opened Nov 11, 2016 by
daredevildave
Add GPGPU
area: graphics
Graphics related issue
feature request
#4769
opened Oct 20, 2022 by
querielo
Shadow Update Mode 'Once' acting different after 1.61.3
area: graphics
Graphics related issue
bug
#5293
opened Apr 30, 2023 by
defektu
Architectural Issue: The skin is defined within the mesh.
area: graphics
Graphics related issue
#5680
opened Sep 26, 2023 by
querielo
Exception noted when using bloom renderpass
area: graphics
Graphics related issue
enhancement
#6113
opened Mar 6, 2024 by
MAG-AdrianMeredith
Issues and possible improvements to transparency rendering
area: graphics
Graphics related issue
enhancement
#5943
opened Jan 15, 2024 by
mvaligursky
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