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Implement Textured Area Lights
area: graphics
Graphics related issue
feature request
#4320
opened Jun 10, 2022 by
marklundin
1 of 4 tasks
Add support for IES profiles
area: graphics
Graphics related issue
feature request
#4365
opened Jun 23, 2022 by
GSterbrant
Implement progressive multi-frame rendering
area: graphics
Graphics related issue
feature request
performance
Relating to load times or frame rate
#3361
opened Jul 23, 2021 by
mvaligursky
Implement clustered lighting as a main lighting system (Root ticket)
area: graphics
Graphics related issue
feature request
#3522
opened Sep 27, 2021 by
mvaligursky
12 of 17 tasks
Implement color correction
area: graphics
Graphics related issue
feature request
#4315
opened Jun 9, 2022 by
mvaligursky
Consider improving bilinear filtering of skybox with mip >= 2
area: graphics
Graphics related issue
feature request
#4348
opened Jun 21, 2022 by
querielo
Feature Request - Displacement Map
area: graphics
Graphics related issue
feature request
#5554
opened Aug 7, 2023 by
defektu
Refactor the main render pass used by the forward renderer
area: graphics
Graphics related issue
feature request
Use gamma textures format (WebGl2)
area: graphics
Graphics related issue
feature request
performance
Relating to load times or frame rate
V2
Work for initial release of V2 engine
Compute shader enhancements
area: graphics
Graphics related issue
feature request
#6234
opened Apr 10, 2024 by
mvaligursky
2 of 6 tasks
Parallax Occlusion Mapping
area: graphics
Graphics related issue
feature request
#155
opened Jan 30, 2015 by
Maksims
Different scaling of meshes in particle systems
area: graphics
Graphics related issue
bug
#448
opened Nov 25, 2015 by
vkalpias
Cull 6 point light projections separately
area: graphics
Graphics related issue
feature request
#643
opened Jun 17, 2016 by
guycalledfrank
Support loading cubemap json
area: graphics
Graphics related issue
bug
#317
opened Jun 17, 2015 by
vkalpias
setFromEulerAngles declared in XYZ order but implemented in ZYX order?
area: graphics
Graphics related issue
#1056
opened Dec 14, 2017 by
AsAddict
Support shadow casting from particles
area: graphics
Graphics related issue
feature request
#738
opened Sep 26, 2016 by
willeastcott
Preprocess textures before generating mipmaps
area: graphics
Graphics related issue
feature request
#772
opened Nov 7, 2016 by
guycalledfrank
Add IBL exposure when applied to material
area: graphics
Graphics related issue
feature request
#771
opened Nov 5, 2016 by
Maksims
Cubemap assigned to material on downloaded model doesn't load
area: graphics
Graphics related issue
bug
#988
opened Aug 19, 2017 by
willeastcott
Merge pc.GraphNode into pc.Entity
area: graphics
Graphics related issue
feature request
#1035
opened Nov 3, 2017 by
willeastcott
Volumetric Lighting
area: graphics
Graphics related issue
feature request
#1155
opened Mar 30, 2018 by
ImmanuelSamuel
Skip ambient light for standard shader
area: graphics
Graphics related issue
feature request
#866
opened Feb 25, 2017 by
yard
particlesystem changing emitterExtents does not recalculates bounds
area: graphics
Graphics related issue
bug
#811
opened Dec 14, 2016 by
Maksims
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