A language for WebGPU that makes writing shaders easier
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Updated
Aug 16, 2024 - JavaScript
A language for WebGPU that makes writing shaders easier
🎶 🎵 🎼 Real-time FFT spectrum analyzer with ThreeJS, MeydaJS, RxJS.
A tilemap library for p5.js's OpenGL mode that is optimized to draw tilemaps within a single draw call
This library adds instancing to p5.js through the beginShape() & endShape() feature although it does require WebGL2 from https://github.com/RandomGamingDev/WebGL2p5
Add a description, image, and links to the instancing topic page so that developers can more easily learn about it.
To associate your repository with the instancing topic, visit your repo's landing page and select "manage topics."