Lightning fast C++/CUDA neural network framework
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Updated
Aug 26, 2024 - C++
Lightning fast C++/CUDA neural network framework
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports ✅ Windows, Linux, macOS, iOS, and visionOS
[SIGGRAPH 2023, TPAMI 2024] Code for NeRF-Texture: Texture Synthesis with Neural Radiance Fields
torch version of instant-ngp, image rendering
official code for Customizable Embodied Multi-modal Perturbations for SLAM Robustness Benchmarking
[SIGGRAPH Asia 2023] Code for our paper "RT-Octree: Accelerate PlenOctree Rendering with Batched Regular Tracking and Neural Denoising for Real-time Neural Radiance Fields"
Arduino library for ammo counters and more in modified NERF blasters.
Original reference implementation of "LAENeRF: Local Appearance Editing for Neural Radiance Fields"
Arduino IR utilities for interacting with Nerf LaserOps IR devices
Official (ugly and hard-to-read) implementation of "Topology Optimization via Frequency Tuning of Neural Design Representations" at SCF21.
Controlling a NERF Nemesis with an Arduino board
Utility for converting Nvidia Instant-NGP snapshots to JSON format.
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