Welcome to Kaiserpunk, the ultimate city builder and grand strategy game set in an alternative 20th century world. With a focus on production management and logistics, this game challenges you to build and manage your city-state while expanding your influence across a dynamic and ever-changing global map.
Shape your own city-state from the ground up, where every street, factory and skyline tells the story of your strategic decisions.
Forge alliances, negotiate trade deals and embark on conquest of a global scale.
Dive into the intricate web of resource management and industrial production. Fine-tune your economy with complex chains, harnessing resources to fuel the growth of your city and empire.
Master the art of efficiency and optimization in handling logistics. Streamline supply lines and ensure that every corner of your empire functions seamlessly.
Every choice you make impacts the narrative, economy, and the fate of your citizens. Embrace the consequences of your actions in this dynamic, choice-driven environment
Overseer Games has officially announced that the release of Kaiserpunk, the highly anticipated strategy game, has been postponed to February 27, 2025. The decision reflects the studio’s unwavering commitment to delivering a complete and polished gaming experience that meets the high expectations of the community.
"Our small team of 10 has been working tirelessly to ensure that Kaiserpunk exceeds the expectations of the 130,000 players who have already wishlisted the game," said Danijel Mihokovic, the Lead designer of Kaiserpunk. "We’ve made the tough call to delay the release, but we believe it’s the right choice. Entering Early Access was considered, but ultimately, we felt that it wouldn't do justice to the full vision of Kaiserpunk."
While Early Access has become a common approach for many game developers, the team at Overseer Games is determined to launch Kaiserpunk as a complete experience. "We’re not against Early Access in principle," Mihokovic continued, "but for a game like Kaiserpunk, we believe it’s crucial for players to experience the entire journey in the best possible light."
Despite challenges in finding a publisher willing to take a chance on something truly unique, Overseer Games remains steadfast in its vision. "Even if some publishers don’t recognize the potential of what we’re creating, or are too hesitant to try something genuinely new, we won’t compromise. Our players come first," said Mihokovic continuing further, "and like [Tim] Bender said, I also wouldn't sign with 90% of publishers out there."
In the meantime, the team has been busy expanding the game’s core design based on player feedback. New features added include heritage system, customizable flags, multiple new biomes, and an intricate trading system. Significant optimization work has already been completed, with further improvements planned in the lead-up to launch.
"We are deeply grateful to everyone who participated in our playtests and demo sessions," Mihokovic added. "Your feedback has been instrumental in shaping Kaiserpunk, and we can’t wait for you to see the results."
To keep the community engaged, Overseer Games is launching a series of in-depth feature articles that will explore all aspects of Kaiserpunk. These articles will offer insights into the game’s mechanics, world-building, and the creative process behind its development.
Additionally, players should keep an eye out for the next playtest session, which will provide another opportunity to experience Kaiserpunk before its official release.
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Looks great!