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WebGPURenderer: New normal nodes approach #29137
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📦 Bundle sizeFull ESM build, minified and gzipped.
🌳 Bundle size after tree-shakingMinimal build including a renderer, camera, empty scene, and dependencies.
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Mugen87
reviewed
Aug 14, 2024
@@ -40,7 +39,6 @@ class NodeMaterial extends Material { | |||
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this.fog = true; | |||
this.lights = false; | |||
this.normals = true; |
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Glad to see normals
is gone! 🎉
Merged
0b5vr
added a commit
to pixiv/three-vrm
that referenced
this pull request
Aug 19, 2024
Starting from r168, `setupNormal` returns the normal node instead of assigning inside the `NodeMaterial.setupNormal` See: mrdoob/three.js#29137
This was referenced Aug 25, 2024
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Related issue: Closes #28939, #29121
Description
Thanks to the once deferred function we can use constants as functions that will be executed at compile time. This approach is superior to the current ones that use
transformedNormalView.assign()
and I think we can use it not so soon inpositionLocal
andpositionPrevious
as well.