Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases now! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required
Arrow left icon
All Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Newsletters
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Object-Oriented JavaScript - Third Edition

You're reading from   Object-Oriented JavaScript - Third Edition Learn everything you need to know about object-oriented JavaScript (OOJS)

Arrow left icon
Product type Book
Published in Jan 2017
Publisher Packt
ISBN-13 9781785880568
Pages 550 pages
Edition 3rd Edition
Languages
Arrow right icon
Authors (2):
Arrow left icon
Stoyan STEFANOV Stoyan STEFANOV
Author Profile Icon Stoyan STEFANOV
Stoyan STEFANOV
Ved Antani Ved Antani
Author Profile Icon Ved Antani
Ved Antani
Arrow right icon
View More author details
Toc

Table of Contents (25) Chapters Close

Object-Oriented JavaScript - Third Edition
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
1. Object-Oriented JavaScript FREE CHAPTER 2. Primitive Data Types, Arrays, Loops, and Conditions 3. Functions 4. Objects 5. ES6 Iterators and Generators 6. Prototype 7. Inheritance 8. Classes and Modules 9. Promises and Proxies 10. The Browser Environment 11. Coding and Design Patterns 12. Testing and Debugging 13. Reactive Programming and React Reserved Words Built-in Functions
Built-in Objects Regular Expressions
Answers to Exercise Questions

Exercises


In the previous chapters, the solutions to the exercises could be found in the text of the chapter. This time, some of the exercises require you to do some more reading, or experimentation, outside this book.

  1. BOM: As a BOM exercise, try coding something wrong, obtrusive, user-unfriendly, and all in all, very Web 1.0, the shaking browser window. Try implementing code that opens a 200 x 200 pop up window and then resizes it slowly and gradually to 400 x 400. Next, move the window around as if there's an earthquake. All you'll need is one of the move*() functions, one or more calls to setInterval(), and maybe one to setTimeout()/clearInterval() to stop the whole thing. Or, here's an easier one-print the current date/time in document.title and update it every second, like a clock.

  2. DOM:

    • Implement walkDOM() differently. Also, make it accept a callback function instead of hard coding console.log().

    • Removing content with innerHTML is easy (document.body.innerHTML = ''), but not always best...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime